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LT3SD: Latent Trees for 3D Scene Diffusion

arXiv.org Artificial Intelligence

We present LT3SD, a novel latent diffusion model for large-scale 3D scene generation. Recent advances in diffusion models have shown impressive results in 3D object generation, but are limited in spatial extent and quality when extended to 3D scenes. To generate complex and diverse 3D scene structures, we introduce a latent tree representation to effectively encode both lower-frequency geometry and higher-frequency detail in a coarse-to-fine hierarchy. We can then learn a generative diffusion process in this latent 3D scene space, modeling the latent components of a scene at each resolution level. To synthesize large-scale scenes with varying sizes, we train our diffusion model on scene patches and synthesize arbitrary-sized output 3D scenes through shared diffusion generation across multiple scene patches. Through extensive experiments, we demonstrate the efficacy and benefits of LT3SD for large-scale, high-quality unconditional 3D scene generation and for probabilistic completion for partial scene observations.


Learning to Estimate Scenes from Images

Neural Information Processing Systems

We seek the scene interpretation that best explains image data. For example, we may want to infer the projected velocities (scene) which best explain two consecutive image frames (image). Given' a new image, we propagate likelihoods in a Markov network (ignoring the effect of loops) to infer the underlying scene. This yields an efficient method to form low-level scene interpretations. We demonstrate the technique for motion analysis and estimating high resolution images from low-resolution ones.